package Game.Items.Recipes.Armors.Boots;

import org.newdawn.slick.Graphics;
import org.newdawn.slick.geom.Vector2f;

import Game.Items.Armors.Boots.GIBoneBoots;
import Game.Items.Craft.GIBone;
import Game.Items.Recipes.GIRecipe;
import Tools.Drawing.FontTagSystem;

/** Bone Boots Recipe class
 * @author Aikidos
 */
public class GIRBoneBoots extends GIRecipe {

	public GIRBoneBoots() {
		super("Bone Boots", new GIBoneBoots());
		
		_magic = 20;
		
		// Add items for craft
		_lstItemsForCraft.put(new GIBone(), 2);
	}

}
